This MCQ module is based on: Land of Tens – Button-Based Place Value Understanding
Land of Tens – Button-Based Place Value Understanding
Assessment Worksheets
This mathematics assessment will be based on: Land of Tens – Button-Based Place Value Understanding
Targeting Grade 7 level in General Mathematics, with Moderate To Advance difficulty.
Practice MCQs
Study notes and Summary
Theory: Numbers like 10, 100, 1000, etc., are foundational in forming large numbers. Repeated addition using these values allows learners to grasp place value multiplicatively.
Example:
Question: How many times must you press the +1000 button to get 90,000?
Solution: 90,000 ÷ 1000 = 90 times
Theory: Using button-based calculators with fixed increments (like +10, +1000) builds intuitive understanding of place value and estimation strategies.
Example:
Question: Using +10 only, how many clicks are needed to get 3700?
Solution: 3700 ÷ 10 = 370 clicks
Theory: The +1000 button models efficient counting in thousands. It simplifies building large 5- or 6-digit numbers by skipping smaller units.
Example:
Question: How many clicks of +1000 are required to reach 1 lakh?
Solution: 1,00,000 ÷ 1000 = 100 clicks
Theory: Pressing +100 allows for constructing numbers using hundreds. This highlights the structure of numbers and their place values.
Example:
Question: How many +100 clicks are needed to form 97,600?
Solution: 97,600 ÷ 100 = 976 clicks
Theory: Learners can build numbers using combinations of button values. This allows for multiple correct solutions and fosters creativity and number decomposition.
Example:
Question: Create 5072 using +1000 × 5, +10 × 7, and +1 × 2. Write expression.
Solution: (5 × 1000) + (7 × 10) + (2 × 1) = 5072
Theory: More than one way exists to reach a number using available buttons (+1, +10, +100, etc.). This supports algebraic thinking and experimentation.
Example:
Question: Find 2 expressions to make 8300 using buttons.
Solution: (8 × 1000) + (3 × 100); or (83 × 100)
Theory: Minimal button presses reflect Indian number system’s place-value-based structure, where larger place values reduce repetition.
Example:
Question: Use least clicks to form 5072. What does the expression resemble?
Solution: (5 × 1000) + (0 × 100) + (7 × 10) + (2 × 1); it resembles the Indian place value expansion
Theory: Finding the fewest clicks for a target number helps reinforce estimation and division. It links to understanding place values and digit positions.
Example:
Question: What is the fewest number of button presses to get 40629?
Solution: (4 × 10000) + (0 × 1000) + (6 × 1000) + (2 × 10) + (9 × 1) = 21 clicks
Theory: Each type of calculator—+1-only, +10-only, or mixed—models efficiency in repeated addition. Comparing them builds number sense and logical reasoning.
Example:
Question: Which calculator is most efficient to reach 10,000?
Solution: +10000 button does it in 1 click, others need 10 (+1000) or 100 (+100)
Theory: Using estimation while planning button clicks teaches number decomposition and mental math. It promotes flexible thinking about how to reach a number.
Example:
Question: Can you make 321 using 33 clicks of +10 and +1?
Solution: Yes, (32 × 10) + (1 × 1) = 321
